Post by suprakthescum on Mar 13, 2014 19:46:08 GMT
I don't want to shoot Raka/IANH/Death for those reasons. I'd rather not poison them either.
I don't think Delseban, Panthera, Red, Cross or Gravy have claimed yet. We're looking for a possible doc/scanner in those roles. Cross has essentially claimed a flavor of Dwight Schrute, something that would fit a cop/tracker or possible vanilla role. Do you have power reads on any of the others? We need to not completely dwindle down our possible mislynch pool by taking two of them out day 1 without removing any of the confirmable roles. Unless you have a power read, say we miss on both. Then we will have a scanner/doc to potentially deal with in addition to a mayor and two mason buddies which would be a total of 5 confirmable roles vs 4 possible mislynch targets. Even if they are just guessing at that point they have a 50-50 shot of hitting one of us immediately.
Why do you think it is a good idea to leave confirmed town alive at this point? I want to shoot Chris because I feel like he is the town least likely to draw protection, unless you 100% believe his claim which I don't. I think Shad/Death vocalized what Chris/Charton had made pretty obvious and Chris had to come up with some way to try and buy them both more time. I don't think Blade would put so many confirmable roles in one game like this and then give Chris/Charton extra protection on top of it AND then have Chris claim that extra protection day 1 knowing claiming a mason day 1 would draw a kill to him and essentially waste one of our shots since we wouldn't have known he had protection. Seems like a very blatant not kind of Chris move, and the only rationale I can come up for it is that he was lying.
I don't think Delseban, Panthera, Red, Cross or Gravy have claimed yet. We're looking for a possible doc/scanner in those roles. Cross has essentially claimed a flavor of Dwight Schrute, something that would fit a cop/tracker or possible vanilla role. Do you have power reads on any of the others? We need to not completely dwindle down our possible mislynch pool by taking two of them out day 1 without removing any of the confirmable roles. Unless you have a power read, say we miss on both. Then we will have a scanner/doc to potentially deal with in addition to a mayor and two mason buddies which would be a total of 5 confirmable roles vs 4 possible mislynch targets. Even if they are just guessing at that point they have a 50-50 shot of hitting one of us immediately.
Why do you think it is a good idea to leave confirmed town alive at this point? I want to shoot Chris because I feel like he is the town least likely to draw protection, unless you 100% believe his claim which I don't. I think Shad/Death vocalized what Chris/Charton had made pretty obvious and Chris had to come up with some way to try and buy them both more time. I don't think Blade would put so many confirmable roles in one game like this and then give Chris/Charton extra protection on top of it AND then have Chris claim that extra protection day 1 knowing claiming a mason day 1 would draw a kill to him and essentially waste one of our shots since we wouldn't have known he had protection. Seems like a very blatant not kind of Chris move, and the only rationale I can come up for it is that he was lying.